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Trillion-scale Graph Processing Simulation based on Top-Down Graph Upscaling

机译:基于自上而下的图升高的万兆尺度图形处理仿真

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As the number of graph applications increases rapidly in many domains, new graph algorithms (or queries) have become more important than ever before. The current two-step approach to develop and test a graph algorithm is very expensive for trillion-scale graphs required in many industrial applications. In this paper, we propose a concept of graph processing simulation, a single-step approach that generates a graph and processes a graph algorithm simultaneously. It consists of a top-down graph upscaling method called V-Upscaler and a graph processing simulation method following the vertex-centric GAS model called T-GPS. Users can develop a graph algorithm and check its correctness and performance conveniently and cost-efficiently even for trillion-scale graphs. Through extensive experiments, we have demonstrated that our single-step approach of V-Upscaler and T-GPS significantly outperforms the conventional two-step approach, although ours uses only a single machine, while the conventional one uses a cluster of eleven machines.
机译:随着图形应用程序的数量在许多域中迅速增加,新的图形算法(或查询)与以往任何时候都变得更加重要。目前的三步方法开发和测试图形算法对于许多工业应用中所需的万亿尺度图来说非常昂贵。在本文中,我们提出了一种图形处理模拟的概念,一种单步方法,可以同时生成图形并处理图形算法。它由一个倒下的图形upsciping方法组成,称为V-Upscaler和曲线图形处理仿真方法,包括以T-GPS为中心的气体模型。用户可以开发图形算法,即使对于万亿尺度图,也可以方便地检查其正确性和性能。通过广泛的实验,我们已经证明,我们的V-Upscaler和T-GPS的单步方法显着优于传统的两步方法,尽管我们的使用仅使用单个机器,但传统的一体机使用了一组十一机器。

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