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Analysis of Artificial Intelligence Applied in Video Games

机译:视频游戏中应用人工智能分析

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Deep reinforcement learning is growing faster than ever before in the artificial intelligence world. As its applications and accomplishments proliferate, the challenges it faces will also increase in number. In this paper, the author focuses on deep reinforcement learning being applied to the field of games and video games. S some of the achievements in various types of games, from 2D perfect information environment (board games) to 3D imperfect information environment (first person perspective games) and the various challenges that DRL faces when being applied to the field will be analyzed. Challenges such as sample efficiency, exploration & exploitation trade-off, and delayed & sparse rewards will be discussed. In addition, some solutions are suggested. The solutions might also be applied to the various game examples in order to improve their performance.
机译:在人工智能世界中,深增强学习比以往更快地增长。随着其应用和成就的增殖,它面临的挑战也将增加数量。在本文中,作者侧重于深度加强学习,应用于游戏领域和视频游戏。在各种类型的游戏中的一些成就,从2D完美的信息环境(棋盘游戏)到3D不完美的信息环境(第一人称透视游戏)以及DRL在应用于该领域时的各种挑战将被分析。将讨论采样效率,勘探和开发权衡以及延迟和稀疏奖励等挑战。此外,提出了一些解决方案。该解决方案也可以应用于各种游戏示例,以提高它们的性能。

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