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Ink diffusion simulation for 3D Virtual Calligraphy

机译:3D虚拟书法的墨水扩散仿真

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The calligraphy is one of traditional culture in Japan. In the calligraphy, writers express their feeling by using various shapes of strokes and various effects such as scratchiness and ink diffusion phenomenon. Therefore, scratchiness and ink diffusion phenomenon are crucial features in calligraphy. The purpose of this paper is realization of ink diffusion phenomenon which is one of the important features in 3D Virtual Calligraphy Simulation. Ink diffusion phenomenon is influenced by various factors such as the conditions of the ink, paper, and brush. In this paper, the extent of ink diffusion phenomenon and ink color are considered on density of ink and quantity of water. Cased by these factors, to express ink diffusion phenomenon in 3D Virtual Calligraphy Simulation in real time, new drop model was used. Ink diffusion phenomenon occurs when ink is diffused circularly. Using this principle, created a drop model and realized ink diffusion phenomenon. By this method, a feathery, blurred edge that is characteristic of ink diffusion phenomenon is also able to be expressed.
机译:书法是日本传统文化之一。在书法中,作家通过使用各种形状的中风和各种效果来表达他们的感觉,例如诽谤和墨水扩散现象。因此,遗失和墨水扩散现象是书法中的至关重要。本文的目的是实现墨水扩散现象,这是3D虚拟书法模拟中的重要特征之一。墨水扩散现象受到各种因素的影响,例如油墨,纸张和刷子的条件。在本文中,考虑了墨水扩散现象和油墨颜色的程度上的墨水和水量密度。通过这些因素,实时表达3D虚拟书法模拟中的墨水扩散现象,使用了新的滴模。当墨水循环逐渐扩散时,会发生墨水扩散现象。使用此原理,创建了滴模和实现墨水扩散现象。通过这种方法,还能够表达墨水扩散现象的特征的羽毛状,模糊边缘。

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