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Bayesian game-theoretic energy management for residential users in smart grid

机译:贝叶斯游戏 - 智能电网住宅用户的理论能源管理

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Plug-in Electric Vehicles (PEVs) are attracting much attention in Demand-side management (DSM) for the function of shifting loads from peak hours and discharging to the smart grid. In this paper, energy consumption scheduling of residential users with PEVs is proposed with incomplete information. In our proposed scenario, PEVs can be employed as vehicles or storage device which can discharge to the grid. Residential users are divided into different types according to the consumption preference on PEVs as vehicles. The type is private information, thus users don't know other users' types. In order to shift loads from peak hours and minimize the cost of residential users, we formulate a Bayesian game model where users must evaluate other users' types with probability distribution of the types before scheduling their energy consumption. Simulation results show that the proposed Bayesian game model is beneficial for all users.
机译:插入式电动车(PEVS)在需求侧管理(DSM)中吸引了很多关注,以便从高峰时段移位负载并放电到智能电网。本文提出了具有不完整信息的PEV的能耗调度。在我们所提出的场景中,PEV可以用作可以放电到网格的车辆或存储装置。根据PEVS作为车辆的消耗偏好,住宅用户分为不同类型。类型是私人信息,因此用户不知道其他用户类型。为了从高峰时段移位负载并最大限度地减少住宅用户的成本,我们制定了一个贝叶斯游戏模型,用户必须在调度它们的能量消耗之前使用概率分布评估其他用户的类型。仿真结果表明,建议的贝叶斯游戏模型对所有用户都有益。

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