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Clash in Civilizations? or Cash in Cultures!

机译:文明发生冲突?或养成文化!

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For all civilized human beings, the 21st century could both be a century of "Clash of Civilizations", coined by Samuel Huntington in 1992, and a century nations starting to cash in their distinct cultures interactively. In a world that is now dominated by internet systems and high-tech communication devices, today, the once tightly guarded knowledge in most of the fields is no more in the hands of a few people, or small elite groups. In this paper, the authors will pick a constructive case of merging two cultures that inspired Eisenstein around 1937 to create a new technique in art, called Montage, that had changed the very fundamental concept in making cinema, and brought great entertainment to people around the world. To clash in civilizations with destructives wars, or to cash in cultures, with added-value, to increase GDP constructively through "cultural industry", or "Knowledge engineering": the authors of this paper choose to advocate the later. They have two complementary views from different disciplines, continents and cultures but think that only the knowledge and the culture by old learning tools and new e-learning tools open-mindedly, may permit the human interactions and the economical and social development.
机译:对于所有文明人类,21世纪可以成为1992年撒母耳亨廷顿的“文明冲突”的世纪,以及一个世纪的国家,以交互方式开始现金在他们独特的文化中。在现在由互联网系统和高科技通信设备主导的世界中,在大多数田地中曾经紧密地保护的知识在少数人或小精英群体中没有更多。在本文中,提交人将采取合并两个文化的建设性案例,该文化启发了1937年左右的Eisenstein,为艺术创造了一种叫做蒙太奇的新技术,这改变了制作电影院的基本概念,并为周围的人带来了极大的娱乐世界。在具有破坏性战争的文明中发生冲突,或用增加的价值兑现文化,通过“文化产业”,或“知识工程”:“知识工程”:本文的作者选择介绍后来。他们有两个来自不同学科,大陆和文化的互补意见,但认为只有旧学习工具和新的电子学习工具的知识和文化,可能允许人类的互动和经济和社会发展。

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