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Modified Rate Control for Collision-Aware in Minstrel-HT Rate Adaptation Algorithm

机译:Minstrel-HT速率自适应算法中冲突感知的修正速率控制

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The rate adaptation algorithm in the IEEE 802.11 Wireless Local Area Networks (WLANs) is used to control the rate for frame transmission. In the Linux kernel, Minstrel-HT is used as the default rate adaptation to control the rate in the IEEE 802.11n/ac WLANs. But if there are frames collisions in the channel caused by the hidden terminal problem, then Minstrel-HT degrade data rate resulting in throughput also become decreased. The use of RTS/CTS transmission mode in Minstrel-HT is based on RTS-Threshold, resulting in throughput also decreasing as transmission overhead increases when there are no collisions in the channel. Previous works have proposed dynamic RTS/CTS activation method but it is only used for legacy WLANs. In this paper, we propose a modified rate control in Minstrel-HT that takes into account the development of PHY and MAC in the IEEE 802.11n/ac WLANs and we call it as Minstrel with Collision Detection for High Throughput (Minstrel-CDHT). The modifications we propose are as follows, if the transmission is not successful, then the first retransmission is done by enabling RTS/CTS mode. If the transmission fails again, it is assumed that the failure is not caused by the collision and the following retransmission is done by disabling RTS/CTS mode. We implement and evaluate this algorithm using NS-3 network simulator. The simulation results show, when the collision occurs in the channel, our proposed algorithm produces higher throughput than the original Minstrel-HT and Minstrel-HT with static RTS/CTS.
机译:IEEE 802.11无线局域网(WLAN)中的速率自适应算法用于控制帧传输的速率。在Linux内核中,将Minstrel-HT用作默认速率适配,以控制IEEE 802.11n / ac WLAN中的速率。但是,如果信道中由于隐藏终端问题导致帧冲突,则Minstrel-HT会降低数据速率,从而导致吞吐量下降。 Minstrel-HT中RTS / CTS传输模式的使用基于RTS-Threshold,因此当信道中没有冲突时,吞吐量也会随着传输开销的增加而降低。先前的工作已提出了动态RTS / CTS激活方法,但仅用于传统WLAN。在本文中,我们提出了一种改进的Minstrel-HT速率控制,该速率控制考虑了IEEE 802.11n / ac WLAN中PHY和MAC的发展,我们将其称为具有高吞吐量冲突检测功能的Minstrel(Minstrel-CDHT)。我们提出的修改如下,如果传输不成功,则通过启用RTS / CTS模式完成第一次重传。如果传输再次失败,则假定失败不是由冲突引起的,并且随后的重传是通过禁用RTS / CTS模式完成的。我们使用NS-3网络模拟器来实现和评估该算法。仿真结果表明,当信道中发生冲突时,与静态RTS / CTS的原始Minstrel-HT和Minstrel-HT相比,我们提出的算法产生了更高的吞吐量。

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