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Dynamic model displacement for model-mediated teleoperation

机译:模型介导的遥井化动态模型位移

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In this paper, we study and extend the concept of model-mediated teleoperation (MMT) for teleaction systems which provide live video feedback from the remote side with a time delay. In MMT, the haptic feedback is rendered locally on the operator side using a simple object surface model in order to keep the haptic control loop stable in the presence of communication delays. Because the live video from the remote side is received with delay, this results in a visual-haptic asynchrony for the displayed interaction events. In addition, sudden model parameter updates can lead to “model-jump” effects for the displayed haptic feedback. Both effects degrade the user experience and system performance. To address these issues, we propose an extension of MMT which we call model-displaced teleoperation (MDT) in this paper. In MDT, we adaptively shift the position of the local surface model to delay the haptic contact with the environment, thus compensating the visual-haptic asynchrony and avoiding the model-jump effect. As the haptic feedback is still rendered locally, the advantages of the MMT approach are retained and instabilities in the haptic interaction are avoided. In our experiments, we determine the optimal displacement compromise between visual-haptic asynchrony, the model-jump effect and perceived distance errors. Moreover, the subjective experience and objective task performance of the proposed MDT and the original MMT for a teleoperation setup with soft objects are evaluated. Our results show that the users prefer the MDT method compared to MMT once the communication delay between the teleoperator and the operator exceeds 50ms. In addition, the task error rate is reduced by about 50% and the subjects are better able to control their contact force for system delays larger than 50ms if the MDT method is employed.
机译:在本文中,我们研究并扩展了用于电信系统的模型介导的遥控(MMT)的概念,其通过时间延迟提供从远程侧的实时视频反馈。在MMT中,使用简单的物体表面模型在操作员侧本地呈现触觉反馈,以便在存在通信延迟存在下保持触觉控制回路稳定。由于从远程侧的实时视频被接收到延迟,因此这导致显示相互作用事件的视觉触觉异步。此外,突然模型参数更新可以导致“模型 - 跳跃”显示触觉反馈的影响。这两种效果都会降低用户体验和系统性能。为了解决这些问题,我们提出了延长了MMT,我们在本文中呼叫模型 - 流通遥控(MDT)。在MDT中,我们自适应地移动局部表面模型的位置,以延迟与环境的触觉接触,从而补偿视觉触觉的异步并避免模型 - 跳跃效果。随着触觉反馈仍然在本地呈现,保留了MMT方法的优点,避免了触觉交互中的稳定性。在我们的实验中,我们确定了视觉触觉异步,模型 - 跳跃效果和感知距离误差之间的最佳位移损害。此外,评估了所提出的MDT的主观经验和客观任务性能,以及具有软物体的遥对象的遥操作设置的原始MMT。我们的结果表明,一旦省略者和操作员之间的通信延迟超过50ms,用户更喜欢MDT方法。此外,如果采用MDT方法,任务错误率降低约50%,并且对象更好地控制其大于50ms的系统延迟的接触力。

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