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Enhancing Multi-Sensory Cue Salience and Perceptual Identification in a Wearable Haptic Device

机译:在可穿戴触觉装置中增强多感官提示显着性和感知识别

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Wearable haptic devices increasingly incorporate a variety of cutaneous haptic cues, enabling the creation of multi-sensory stimuli that can encode complex information. In prior work, a multi-sensory wearable device comprised of squeeze, skin stretch, and vibrotactile cues called MISSIVE was shown to be effective at encoding large cue sets; however, skin stretch was often misinterpreted when presented with a simultaneous squeeze cue. In this paper, we present the design of a multi-sensory haptic wearable named MISSIVE-2 that foregoes skin stretch in favor of a larger set of vibrotactile cues that can be presented with or without a simultaneous squeeze cue. We evaluated cue identification accuracy in a human-subject study and demonstrate very good performance in both true positive rate (84.0%) and positive predictive value (86.2%), objective measures of perceptual performance, with MISSIVE-2, especially compared to that observed with the original MISSIVE device. Analysis of the confusion matrix of all forty haptic cues revealed that user errors were most likely to occur for vibration cues presented at the top of the wrist, under a module housing control electronics, and in the presence of a simultaneous squeeze cue, though performance was still much improved compared to that with MISSIVE. These findings suggest that users can reliably perceive multi-sensory cues presented with MISSIVE-2. Future work will explore applications of MISSIVE-2 for haptic communication.
机译:可穿戴触觉设备越来越多地包含各种皮肤触觉线索,从而能够创建可以编码复杂信息的多感觉刺激。在现有的工作中,表示由挤压,皮肤拉伸和称为导致的振动线索的多感可穿戴装置被证明是有效地编码大型提示套;然而,在呈现同时挤压提示时,皮肤延伸通常误解。在本文中,我们介绍了一种多感觉触觉可穿戴的名为Missive-2的设计,以引起皮肤延伸,有利于较大的振动触觉线索,这些提示可以呈现或没有同时挤压提示。我们在人体研究中评估了提示鉴定准确性,并表现出真正的阳性率(84.0%)和阳性预测值(86.2%),观察性能的客观措施,尤其与观察到的阳性预测值(86.2%),特别是相比使用原始的错综复杂装置。对所有四十触觉提示的混淆矩阵的分析表明,在手腕顶部的振动线索下,在模块壳体控制电子设备下,并且在同时挤压提示的情况下,最有可能发生用户误差。与有态度相比,仍然有很大改善。这些研究结果表明,用户可以可靠地了解使用Missive-2的多感觉线索。未来的工作将探讨Missive-2以进行触觉沟通的应用。

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