首页> 外文会议>International Conference on Digital Arts, Media and Technology >Approach augmented reality real-time rendering for understanding light and shade in art education
【24h】

Approach augmented reality real-time rendering for understanding light and shade in art education

机译:接近增强现实实时渲染,了解艺术教育的光明和阴影

获取原文

摘要

This paper propose is approached the integration of Augmented Reality (AR) system and Real-time rendering to enhance the process of Art education, that create the new learning experience and better quality of teaching. According to the subject about light and shade, which every art student must learn. By understanding how light operates on the fundamental volumes of the shape such as sphere, cylinder, and cube. The student will be able to realistically shade and render basic forms and be prepared to draw more complex subjects. However, the teaching process is through illustrated books, which hard for the student who did not have an experience in Light and Shade to clearly understand the method. Augmented reality technology is able to support the effective way to describe how light and shade work. By showing the shape in three-dimension with light and shade. From real-time rendering technique, the light source can move around to cast the different appearance of light and shade. It is simple to use and understand for student. Furthermore, Augmented reality enhanced interesting way to study in the way that computer screen cannot deliver.
机译:本文提出了增强现实(AR)系统的整合和实时渲染,以提高艺术教育过程,创造新的学习经验和更好的教学质量。根据关于光线和阴影的主题,每个艺术学生都必须学习。通过了解光线如何在形状的基本容量上运行,例如球体,圆柱和立方体。学生将能够现实地阴影并渲染基本形式,并准备绘制更复杂的科目。然而,教学过程是通过插图书籍,这对于没有灯和阴影经验的学生来说清楚地了解该方法。增强现实技术能够支持描述光线和遮荫的有效方法。通过用光和阴影表示三维形状。从实时渲染技术,光源可以移动,以铸造不同的光和阴影外观。使用和理解学生很简单。此外,增强现实增强了在计算机屏幕无法提供的方式学习的有趣方式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号