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Eye-tracking for human-centered mixed reality: promises and challenges

机译:以人类为中心的混合现实的眼动追踪:承诺和挑战

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Eye-tracking hardware and software are being rapidly integrated into mixed reality (MR) technology. Cognitive scienceand human-computer interaction (HCI) research demonstrate several ways eye-tracking can be used to gauge usercharacteristics, intent, and status as well as provide active and passive input control to MR interfaces. In this paper, weargue that eye-tracking can be used to ground MR technology in the cognitive capacities and intentions of users and thatsuch human-centered MR is important for MR designers and engineers to consider. We detail relevant and timely researchin eye-tracking and MR and offer suggestions and recommendations to accelerate the development of eye-tracking-enabledhuman-centered MR, with a focus on recent research findings. We identify several promises that eye-tracking holds forimproving MR experiences. In the near term, these include user authentication, gross interface interactions, monitoringvisual attention across real and virtual scene elements, and adaptive graphical rendering enabled by relatively coarse eyetrackingmetrics. In the far term, hardware and software advances will enable gaze-depth aware foveated MR displays andattentive MR user interfaces that track user intent and status using fine and dynamic aspects of gaze. Challenges, such ascurrent technological limitations, difficulties in translating lab-based eye-tracking metrics to MR, and heterogeneous MRuse cases are considered alongside cutting-edge research working to address them. With a focused research effort groundedin an understanding of the promises and challenges for eye-tracking, human-centered MR can be realized to improve theefficacy and user experience of MR.
机译:眼动追踪硬件和软件正在迅速集成到混合现实(MR)技术中。认知科学 和人机交互(HCI)研究证明了眼动追踪可用于衡量用户的几种方法 特性,意图和状态,以及为MR接口提供主动和被动输入控制。在本文中,我们 认为眼动追踪可用于将MR技术用于用户的认知能力和意图,并且 这种以人为中心的MR对于MR设计人员和工程师来说很重要。我们详述相关的及时研究 在眼动追踪和MR中提供建议和建议,以加速支持眼动追踪的开发 以人为中心的MR,重点关注最近的研究结果。我们确定了眼动追踪所具有的若干希望 改善MR体验。在短期内,这些措施包括用户身份验证,总体界面交互,监控 跨真实和虚拟场景元素的视觉注意力,以及通过相对粗略的眼动跟踪实现的自适应图形渲染 指标。从长远来看,硬件和软件的进步将使凝视深度感知的偏心MR显示器和 细心的MR用户界面,通过精细和动态的注视来跟踪用户的意图和状态。挑战,例如 当前的技术局限性,将基于实验室的眼动指标转换为MR的困难以及异构MR 用例与旨在解决这些问题的前沿研究一起被考虑。通过专注的研究工作 在了解眼动追踪的前景和挑战之后,可以实现以人为中心的MR,以改善 MR的功效和用户体验。

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