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Simulation of Computational Ghost Imaging - Application for 3D-Measurement

机译:计算重影成像的仿真-3D测量的应用

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Cameras are common imaging elements in optical measurement systems. A different approach to imaging utilizesonly a single pixel sensor and is nevertheless capable of producing two-dimensional images: In computationalghost imaging (CGI) a projector illuminates the object with a known set of patterns and a single photodioderecords the resulting radiation powers. These are passed on to a reconstruction algorithm. Such setups can beadvantageous where classical camera systems might fail or be too expensive, but cannot currently compete withthem in high speed imaging applications. Although the idea is not new, it represents a very different and rarelyused paradigm compared to conventional approaches to two- and three-dimensional imaging. Three-dimensionalreconstruction through CGI can be achieved through well-known techniques such as photogrammetric stereoreconstruction. Theoretical work has shown that for an actual setup having a single projector and two photodiodesarranged in a parallax is not sufficient. Instead, two projectors and a single photodiode in combination with acomputer are necessary for the production of two images suitable for stereo reconstruction. Two characteristicsof a CGI setup should play an important role in its technical implementation. These are the type of projectedpatterns and the sensor dynamic range. A two-dimensional simulation showed that the type of patterns, thesensor's dynamic range and also the dynamic range of the projector are crucial design aspects. A three-dimensional photometric simulation of the setup was designed. It adds a proof of concept to CGI with back-scattered light and showed that it can be used for stereo reconstruction. Experiments in the future shall revealmore details about the technical implementation. In this submission we present the introduced novel 3D sensorapproach and the most significant details of the simulation results.
机译:相机是光学测量系统中常见的成像元件。使用不同的成像方法 仅单个像素传感器,并且仍然能够生成二维图像:在计算中 幻影成像(CGI)投影仪以一组已知的图案和单个光电二极管照亮物体 记录产生的辐射功率。这些被传递给重建算法。这样的设置可以是 在传统相机系统可能会失效或价格昂贵但目前无法与之抗衡的情况下具有优势 它们在高速成像应用中。尽管这个想法并不新奇,但它代表了一个非常不同且很少见的 与传统的二维和三维成像方法相比,使用范例。三维 通过CGI的重建可以通过摄影测量立体声等众所周知的技术来实现 重建。理论工作表明,对于具有单个投影仪和两个光电二极管的实际设置 仅以视差排列是不够的。取而代之的是,两个投影仪和一个光电二极管与一个 计算机对于产生适合于立体重构的两个图像是必不可少的。两个特点 CGI安装程序的设置应该在其技术实施中起重要作用。这些是预计的类型 模式和传感器动态范围。二维仿真表明,图案的类型 传感器的动态范围以及投影仪的动态范围都是至关重要的设计方面。三 设计了该装置的三维光度模拟。它为带有后向功能的CGI添加了​​概念验证 散射光并显示可以用于立体重建。未来的实验将揭示 有关技术实施的更多详细信息。在本次提交中,我们介绍了引入的新型3D传感器 方法和最重要的细节,模拟结果。

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