首页> 外文会议>Conference on Optics for Arts, Architecture, and Archaeology;Society of Photo-Optical Instrumentation Engineers;European Optical Society >A new method for calibration of the spatial distribution of light positions in Free-form RTI acquisitions
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A new method for calibration of the spatial distribution of light positions in Free-form RTI acquisitions

机译:在自由形式RTI采集中校准光位置空间分布的新方法

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Reectance Transformation Imaging is a technique that provides a digital and useful representation of an objectthrough photometric and geometric local assessment of the surface. RTI technique consists in acquiring asequence of images from a xed observation position while varying the direction of the light source aroundthe observed object. Thanks to a further reconstruction process, the continuous angular reectance for eachpixel can be computed from the set of discrete acquisitions and rendered interactively. Currently, the mostused mathematical functions that allow this reconstruction from RTI's acquisitions are Polynomial TextureMapping (PTM), a method based on Hemispherical Harmonics (HSH) and most recently the Discrete ModalDecomposition (DMD). For these three approaches, a uniform spatial distribution of light sources is an implicithypothesis. In practice, it is often not possible to achieve this uniform spatial distribution due to intrinsiclimitations in systems or in the acquisition conditions. It is then necessary to take into account this non-uniformity in order to avoid artifacts that could alter modelling and subsequent visual rendering. To addressthis issue, we propose a methodology consisting in the estimation of the local density of the lighting directionsused during RTI acquisition. These values are then used to generate a weight for each light position enabling tocorrect its contribution in the regression performed during the tting.
机译:回覆 ectance Transformation Imaging是一种提供对象的数字化和有用表示的技术 通过对表面进行光度和几何局部评估。 RTI技术在于获取 固定观察位置的图像序列,同时改变周围光源的方向 观察对象。由于进一步的重建过程,连续角重 每个人的守望 像素可以从离散采集的集合中计算出来并进行交互渲染。目前,最 多项可用于从RTI的采集中进行重构的数学函数是多项式纹理 映射(PTM),一种基于半球谐波(HSH)以及最近使用离散模态的方法 分解(DMD)。对于这三种方法,光源的均匀空间分布是隐式的 假设。实际上,由于内在的原因,通常不可能实现这种均匀的空间分布 系统或采集条件方面的限制。因此,有必要考虑到这种非 为了避免可能会更改建模和后续视觉渲染的伪影,请保持一致。讲话 这个问题,我们提出了一种方法,包括估计照明方向的局部密度 在RTI采集期间使用。然后,这些值将用于为每个照明位置生成权重,从而可以 校正在点胶期间执行的回归中的贡献。

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