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A Game Theoretical Attack-Defense Model Oriented to Network Security Risk Assessment

机译:面向网络安全风险评估的博弈论防卫模型

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How to quantify the threat probability in network security risk assessment is an important problem to be solved. Most of the existing methods tend to consider the attacker and defender separately. However, the decision to perform the attack is a trade-off between the gain from a successful attack and the possible consequences of detection; meanwhile, the defenderȁ9;s security strategy depends mostly on the knowledge of the intentions of the attacker. Therefore, ignoring the connections between the attacker and defenderȁ9;s decisions does not correspond to reality. Game theory is the study of the ways in which strategic interactions among rational players produce outcomes with respect to the utilities of those players. In this paper, a novel Game Theoretical Attack-Defense Model (GTADM) which quantifies the probability of threats is proposed in order to construct a risk assessment framework. According to the cost-benefit analysis, we define the method of formulating the payoff matrix; the equilibrium of the model is also analyzed. In the end, a simple scenario is presented to illustrate the usage of GTADM in the risk assessment framework to show its efficiency.
机译:如何量化网络安全风险评估中的威胁概率是一个重要的问题。大多数现有方法倾向于单独考虑攻击者和后卫。但是,执行攻击的决定是成功攻击的收益与检测可能后果之间的权衡;与此同时,后卫ȁ9;我的安全策略主要取决于攻击者意图的知识。因此,忽略攻击者和后卫之间的联系;■决定与现实不相反。博弈论是研究理性球员之间战略互动的方式与这些球员的公用事业产生结果。在本文中,提出了一种小型游戏理论攻击 - 防御模型(GTADM),其提出了威胁概率的概率,以构建风险评估框架。根据成本效益分析,我们定义了制定支付矩阵的方法;还分析了模型的平衡。最后,提出了一种简单的场景,以说明GTADM在风险评估框架中的使用,以显示其效率。

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