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Depth From Texture Integration

机译:纹理集成深度

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摘要

We present a new approach for active ranging, which can be compounded with traditional methods such as active depth from defocus or off-axis structured illumination. The object is illuminated by an active textured pattern having high spatial-frequency content. The illumination texture varies in time while the object undergoes a focal sweep. Consequently, in a single exposure, the illumination textures are encoded as a function of the object depth. Per-object depth, a particular illumination texture, with its high spatial frequency content, is focused; the other textures, projected when the system is defocused, are blurred. Analysis of the time-integrated image decodes the depth map. The plurality of projected and sensed color channels enhances the performance of the process, as we demonstrate experimentally. Using a wide aperture and only one or two readout frames, the method is particularly useful for imaging that requires high sensitivity to weak signals and high spatial resolution. Using a focal sweep during an exposure, the imaging has a wide dynamic depth range while being fast.
机译:我们提出了一种用于活性测距的新方法,可以用传统方法复合,例如从散焦或偏离轴结构照明的主动深度。该物体由具有高空间频率内容的有源纹理图案照射。照明纹理随时间变化,而该物体经历焦点扫描。因此,在一次曝光中,照明纹理被编码为物体深度的函数。每个物体深度,特定的照明纹理,具有其高空间频率内容,重点;另一个纹理,在系统散焦时投影,模糊。分析时间集成图像对深度映射进行解码。当我们通过实验展示时,多个投影和感测的颜色通道增强了该过程的性能。使用宽的孔径和仅一个或两个读出框,该方法对于成像特别有用,这对于弱信号和高空间分辨率需要高灵敏度和高空间分辨率。在曝光期间使用焦点扫描,成像具有宽的动态深度范围,同时快速。

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