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An Improved Fast Ground Segmentation Algorithm for 3D Point Cloud

机译:改进的3D点云快速地面分割算法

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In this paper, we propose an improved algorithm to divide the point cloud collected from Lidar into ground points and non-ground points. The primary purpose of our method is to improve the accuracy and guarantee data processing speed. In every frame of the point cloud, we divide the point cloud into different blocks basing on the vertical lines, and threshold points and ground initial points are then analyzed in each block. According to the priori approach, we complement two more restrictions to pick the threshold points and the ground initial points, which are height threshold and vertical distance. These conditions take the vertical extreme distance information into account. After the threshold points and ground initial points are labelled, all points between ground initial points and threshold points are ground points, and the other points are non-ground points. The whole process is completed after all points are labelled. We do some experiments based on our proposed method, and the algorithm can reach 22 frames per second. The results prove that our method has higher accuracy and the efficiency meets the real-time requirements.
机译:在本文中,我们提出了一种改进的算法,将从激光雷达收集的点云分为地面点和非地面点。我们方法的主要目的是提高准确性并确保数据处理速度。在点云的每一帧中,我们根据垂直线将点云划分为不同的块,然后在每个块中分析阈值点和地面初始点。根据先验方法,我们补充了两个更多的限制来选择阈值点和地面初始点,即高度阈值和垂直距离。这些条件考虑了垂直极限距离信息。标记阈值点和地面初始点后,地面初始点和阈值点之间的所有点均为地面点,其他点为非地面点。标记所有点后,整个过程完成。我们基于提出的方法进行了一些实验,该算法可以达到每秒22帧。实验结果表明,该方法具有较高的准确性,效率达到了实时性要求。

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