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Dynamic Event-Triggered Distributed Stabilization of Partially Unknown Interconnected Multiagent System

机译:动态事件触发的部分未知互连多算系统的分布式稳定

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We build a two-layer multiagent system with separate agent and control layers. The control layer represents a distributed stabilization protocol to be designed, and the agent layer represents the dynamics of an interconnected multiagent system subject to agent- and multiagent system-level modeling uncertainties. We propose a dynamic event triggered strategy to schedule the controller updates and information broadcast in a nonperiodic and nonsynchronous manner develop a step-by-step procedure to systematically design the required stabilization gain, and characterize the condition under which the candidate stabilization gain and control layer topology represent a valid control layer. We theoretically prove that all trajectories of the proposed two-layer interconnected MAS exponentially converge to the origin in the presence of modeling uncertainties over the agent layer, and find a strictly positive lower bound on the inter-event time length to rule out the Zeno phenomenon. We further prove that the proposed dynamic event-triggered strategy will not result in more information broadcast events than those of the associated static event-triggered mechanism. We validate the proposed ideas in simulation.
机译:我们构建具有单独的代理和控制层的双层多读系统。控制层表示要设计的分布式稳定协议,并且代理层表示经受代理和多层系统级模拟不确定性的互连的多轴系统的动态。我们提出了一种动态事件触发策略来安排非星期性和非同步方式以非周期性和非同步方式广播的信息广播开发逐步的过程以系统地设计所需的稳定增益,并表征候选稳定增益和控制层的条件拓扑表示有效的控制层。理论上,我们证明了所提出的双层互连的MAS的所有轨迹指数地会聚到原点,在存在对代理层上的不确定性的情况下,并在发生帧间时间长度上找到严格的下限以排除ZENO现象。我们进一步证明,所提出的动态事件触发的策略不会导致更多信息广播事件而不是相关的静态事件触发机制。我们验证了模拟中提出的想法。

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