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The challenge of the TV game La Ghigliottina to NLP

机译:电视游戏La Ghigliottina对NLP的挑战

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摘要

In this paper, we describe a Telegram bot, Mago della Ghigliottina (Ghigliottina Wizard), able to solve La Ghigliottina game (The Guillotine), the final game of the Italian TV quiz show L'Eredita. Our system relies on linguistic resources and artificial intelligence and achieves better results than human players (and competitors of L'Eredita too). In addition to solving a game, Mago della Ghigliottina can also generate new game instances and challenge the users to match the solution.
机译:在本文中,我们描述了一种Telegram机器人Mago della Ghigliottina(Ghigliottina Wizard),该机器人能够解决La Ghigliottina游戏(断头台),这是意大利电视测验节目L'Eredita的最后一场比赛。我们的系统依赖于语言资源和人工智能,并且比人类玩家(以及L'Eredita的竞争对手)也能取得更好的结果。除了解决游戏外,Mago della Ghigliottina还可以生成新的游戏实例,并向用户挑战以匹配解决方案。

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