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Design and Development of a Haptic Peg-Board Exercise for the Rehabilitation of People with Multiple Sclerosis

机译:设计与开发触觉PEG板练习,用于多发性硬化的人康复

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Peg-in-Hole methods, like the Nine Hole Peg-Board Test (NHPT) and the Perdue board are widely employed for the functional assessment and therapy of the upper limbs of people with Multiple Sclerosis (MS). Such passive devices have been successfully used for many years, however, recent developments and capabilities of haptic interfaces, call for the development of Virtual-Reality versions of these methods. This paper presents the design and development of such a VR based NHPT with kinesthetic feedback that is achieved by means of a 6DOF Haptic Interface. The physical and mathematical modeling, stability analysis, and numerical implementation are outlined. In addition, kinetic and kinematic tests' procedures and results are presented and discussed. Our investigation showed that in contrast to the traditional NHPT, the computer simulated exercise offers the ability of sampling and analysis of kinematic and dynamic data that can allow for a more quantitative and objective assessment of the user. The system presented, will be the basis for further development and investigation of rehabilitation methods for people with neuro-disabilities.
机译:像九个孔PEG板试验(NHPT)和PERDUE板的PEG孔的方法广泛用于多发性硬化症(MS)的患者上肢功能评估和治疗。此类被动设备已成功使用多年,但是,近期的触觉界面的开发和功能,呼叫这些方法的虚拟现实版本的开发。本文介绍了这种VR基于VR的设计和开发,其具有通过6DOF触觉界面实现的Kinesthetic反馈。概述了物理和数学建模,稳定性分析和数值实现。此外,介绍和讨论了动力学和运动学测试的程序和结果。我们的调查显示,与传统的NHPT相比,计算机模拟练习提供了对运动和动态数据进行采样和分析的能力,这些数据可以允许对用户进行更多的定量和客观评估。提供的系统将是进一步开发和调查神经残疾人康复方法的基础。

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