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An Investigation into Spatial Attributes of 360° Microphone Techniques for Virtual Reality

机译:用于虚拟现实的360°麦克风技术的空间属性研究

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Listening tests were conducted to evaluate perceived spatial attributes of two types of 360° microphone techniques for virtual reality (First Order Ambisonics (FOA) and the Equal Segment Microphone Array (ESMA)). Also a binaural dummy head was included as a baseline for VR audio. The four attributes tested were: source shift/ensemble spread, source/ensemble distance, environmental width and environmental depth. The stimuli used in these tests included single and multisource sounds consisting of both human voice and instruments. The results indicate that listeners can distinguish differences in three of the four spatial attributes. The binaural head was rated the highest for each attribute and FOA was rated the least except for in environmental depth.
机译:进行了听力测试,以评估用于虚拟现实的两种类型的360°麦克风技术(一阶Ambisonics(FOA)和等段麦克风阵列(ESMA))的感知空间属性。还包括了双耳虚拟头,作为VR音频的基准。测试的四个属性是:源偏移/集合散布,源/集合距离,环境宽度和环境深度。这些测试中使用的刺激包括由人的声音和乐器组成的单声源和多声源。结果表明,听众可以区分四个空间属性中的三个。除环境深度外,对每种属性,双耳头的评分最高,而FOA的评分最低。

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