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A GAME THEORETICAL CONTROL TO MULTIMACHINE INTERCONNECTED SYSTEM

机译:多机互联系统的博弈理论控制

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This paper investigates a game theoretical approach to solve a synchronization problem in a multimachine interconnected system. A non-cooperative nonzero sum is considered with the interconnected system viewed as a multiplayer system where each player optimizes his/her cost function. A non-linear stochastic finite-horizon system, with full-state feedback is analyzed through higher-order cost function optimization using Hamilton-Jacobi-Bellman (HJB) equations. The necessary condition for the existence of equilibrium condition and the optimal player strategy are stated and derived. The effectiveness of the proposed method is illustrated by solving a three-machine interconnected power system.
机译:本文研究了一种解决多机互连系统中同步问题的博弈论方法。将非合作非零和考虑为互连系统,该互连系统被视为多人游戏系统,其中每个玩家都优化其成本函数。通过使用Hamilton-Jacobi-Bellman(HJB)方程的高阶成本函数优化,对具有全状态反馈的非线性随机有限水平系统进行了分析。提出并推导了存在均衡条件的必要条件和最优参与者策略。通过求解三机互联电力系统,说明了该方法的有效性。

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