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Kinect-Based Hand Tracking for First-Person-Perspective Robotic Arm Teleoperation*

机译:基于Kinect的手部追踪技术,可用于第一人称视角的机械臂遥操作 *

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摘要

This paper deals with the man-machine interaction of robotic arm teleoperation by the developed Kinect and first-person-perspective follow-up technologies. Kinect is used to collect and preprocess the depth information to determine the hand position vector. With the help of the virtual robotic arm set up by Processing, the relationship between the hand and shoulder is mapped to the one between the robotic arm's chassis and its gripper, then it can be output to the Arduino lower computer, so that the corresponding motion of the robotic arm is controlled. The first-person-perspective follow-up obtains the position information of the head by the positioning chip fixed on the VR glasses. After data transmission and processing, the angles of pan-tilt platform, i.e., the pitch and yaw angle of the camera, are changed to keep the orientation of the camera consistent with the user’s eyes. The VR glasses provide real-time view of the first-person perspective. Compared with the existing ones, the proposed tele-operating robotic arm enhanced by Kinect and binocular camera has the advantages of better immersion experience and intuitive operation.
机译:本文研究了发达的Kinect和第一人称视角的跟踪技术进行的机械臂遥操作的人机交互。 Kinect用于收集和预处理深度信息,以确定手的位置向量。借助Processing设置的虚拟机械手,将手和肩膀之间的关系映射到机械手的底盘与其抓手之间的关系,然后可以将其输出到Arduino下部计算机,以便进行相应的运动机械手臂的位置受到控制。第一人称视角随访通过固定在VR眼镜上的定位芯片获得头部的位置信息。在数据传输和处理之后,旋转云台的角度(即摄像头的俯仰角和偏航角)会发生变化,以使摄像头的方向与用户的眼睛保持一致。 VR眼镜可提供第一人称视角的实时视图。与现有技术相比,本发明提出的由Kinect和双目相机增强的遥控机器人手臂具有更好的沉浸体验和直观的操作优势。

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