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Elicitation in Serious Game

机译:严肃游戏中的启发

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摘要

This article describes the cycle of activities of an elicitation mechanism for Serious Game and its application in a specific case: the game "Power Down of zombies". The stages of the elicitation process are described, the involved processes and generated documents are detailed. The article focuses on the elicitation of pedagogical objectives. Well, that aspect without ruling out other factors, differentiates a Serious Games from a common video game. The video game industry, where the Serious Games are included, has had an explosive growth, although the consolidation of its development processes is a pending task For this reason, as a contribution, the Grupo de Investigacion en Tecnologias Interactivas (GTI) of the Facultad de Ingenieria de la Universidad Nacional de Mar del Plata has developed the Modelo de Proceso para el Desarrollo de Serious Game (MPDSG), of which the described in this article. The obtained results allowed to obtain in an early form, the pedagogical objectives and basic elements of gameplay and immersion. It should be noted that it is necessary to validate this mechanism with other Serious Game to consolidate its robustness.
机译:本文介绍了严重游戏的启发机制的活动周期及其在特定情况下的应用:“僵尸断电”游戏。描述了启发过程的各个阶段,详细介绍了所涉及的过程和生成的文档。本文重点介绍对教学目标的启发。好吧,在不排除其他因素的情况下,“严肃游戏”与普通视频游戏有所不同。尽管巩固其开发流程是一项有待完成的任务,但其中包括“严肃游戏”的视频游戏行业取得了爆炸性的增长。为此,Facultad的互动技术集团(GTI)做出了贡献全国人民大学马德普拉塔分校开发了严重游戏模型(MPDSG),本文对此进行了描述。所获得的结果允许以较早的形式获得游戏性和沉浸感的教学目标和基本要素。应当指出,有必要与其他“严肃游戏”一起验证该机制,以巩固其鲁棒性。

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