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Exploring the Role of Sound in Augmenting Visualization to Enhance User Engagement

机译:探索声音在增强可视化效果以增强用户参与度方面的作用

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Studies on augmenting visualization with sound are typically based on the assumption that sound can be complementary and assist in data analysis tasks. While sound promotes a different sense of engagement than vision, we conjecture that by augmenting non-speech audio to a visualization can not only help enhance the users' perception of the data but also increase their engagement with the data exploration process. We have designed a preliminary user study to test users' performance and engagement while exploring in a data visualization system under two different settings: visual-only and audiovisual. For our study, we used basketball player movement data in a game and created an interactive visualization system with three linked views. We supplemented sound to the visualization to enhance the users' understanding of a team's offensive/defensive behavior. The results of our study suggest that we need to better understand the effect of sound choice and encoding before considering engagement. We also find that sound can be useful to draw novice users' attention to patterns or anomalies in the data. Finally, we propose follow-up studies with designs informed by the findings from this study.
机译:关于用声音增强可视化的研究通常基于这样的假设,即声音可以是互补的,并且可以辅助数据分析任务。尽管声音促进了与视觉不同的参与感,但我们推测,通过将非语音音频扩展到可视化中,不仅可以帮助增强用户对数据的感知,还可以增加他们对数据探索过程的参与度。我们设计了一项初步的用户研究,以测试用户的表现和参与度,同时在两种不同设置下的数据可视化系统中进行探索:纯视觉和视听。在我们的研究中,我们在游戏中使用了篮球运动员的运动数据,并创建了具有三个链接视图的交互式可视化系统。我们将声音添加到可视化中,以增强用户对团队进攻/防守行为的理解。我们的研究结果表明,在考虑参与之前,我们需要更好地了解声音选择和编码的效果。我们还发现,声音可能有助于使新手用户注意数据中的模式或异常。最后,我们建议进行后续研究,并根据本研究的发现进行设计。

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