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Evaluation of Binaural Renderers in Virtual Reality Environments: Platform and Examples

机译:虚拟现实环境中的双耳渲染器评估:平台和示例

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One of the challenges of virtual reality technology is to provide convincing sensory information to users, to give the illusion of presence within the virtual environment. Audio-visual input combined with self-motion is a step beyond traditional cinematic content, whereby the audio Tenderer must accommodate a limitless number of potential user interactions and movements within an acoustic field. In this e-Brief, a framework for an online (real-time) 6 degrees-of-freedom evaluation platform is detailed. The platform allows psychoacoustic research and subjective testing of binaural audio renderers for virtual reality applications and finds application in the development of the MPEG-I Audio Standard.
机译:虚拟现实技术的挑战之一是向用户提供令人信服的感官信息,给人一种虚拟环境中存在感的幻觉。视听输入与自我运动相结合是超越传统电影内容的一步,音频投标器必须在声场内容纳无限数量的潜在用户交互和移动。在此电子简报中,详细介绍了在线(实时)6自由度评估平台的框架。该平台允许对用于虚拟现实应用的双耳音频渲染器进行心理声学研究和主观测试,并在MPEG-I音频标准的开发中找到应用。

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