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Distributed Video Transcoding System for 8K 360° VR Tiled Streaming Service

机译:面向8K 360°VR平铺流媒体服务的分布式视频转码系统

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360° Virtual Reality (VR) services with resolutions of 8K and beyond are a challenging task due to limits of both decoding complexity and constrained public internet bandwidth of consumer devices. Also, general streaming servers cannot service these large-resolution video streams to many clients because of bandwidth limitation. In this paper, we propose a distributed video transcoding system for achieving viewport adaptive streaming, which is known as tiled streaming, of 8K 360° VR video. The proposed system consists of many motion-constrained High Efficiency Video Coding (HEVC) encoders, a Hadoop/Spark-based distributed computing platform, light-weight bitstream stitcher, and dual HEVC decoders. Experimental results show that 8K 360° videos which are split by 8×8 tiles, respectively, can be encoded at 99 fps, and 4×4 tiles are stitched at 9,585 fps, on average.
机译:由于解码复杂性的限制和消费者设备的受限公用互联网带宽,360°虚拟现实(VR)服务分辨率为8K及更高的分辨率是一个具有挑战性的任务。此外,由于带宽限制,常规流式传输服务器无法将这些大分辨率视频流服务到许多客户端。在本文中,我们提出了一种分布式视频代码转换系统,用于实现视口自适应流,称为8K 360°VR视频的瓷砖流。该系统包括许多运动约束的高效视频编码(HEVC)编码器,一个Hadoop / Spark的分布式计算平台,轻量级比特流拼接器和双HEVC解码器。实验结果表明,8K 360°分别在8×8瓦片分开,可以在99 FPS编码,4×4瓦平均缝合9,585 FPS。

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