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Top-N-Rank: A Scalable List-wise Ranking Method for Recommender Systems

机译:Top-N-Rank:推荐系统的可扩展列表式排名方法

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We propose Top-N-Rank, a novel family of list-wise Learning-to-Rank models for reliably recommending the N top-ranked items. The proposed models optimize a variant of the widely used cumulative discounted gain (DCG) objective function which differs from DCG in two important aspects: (i) It limits the evaluation of DCG only on the top N items in the ranked lists, thereby eliminating the impact of low-ranked items on the learned ranking function; and (ii) it incorporates weights that allow the model to leverage multiple types of implicit feedback with differing levels of reliability or trustworthiness. Because the resulting objective function is non-smooth and hence challenging to optimize, we consider two smooth approximations of the objective function, using the traditional sigmoid function and the rectified linear unit (ReLU). We propose a family of learning-to-rank algorithms (Top-N-Rank) that work with any smooth objective function. Then, a more efficient variant, Top-N-Rank.ReLU, is introduced, which effectively exploits the properties of ReLU function to reduce the computational complexity of Top-N-Rank from quadratic to linear in the average number of items rated by users. The results of our experiments using two widely used benchmarks, namely, the MovieLens data set and the Amazon Video Games data set demonstrate that: (i) The "top-N truncation" of the objective function substantially improves the ranking quality of the top N recommendations; (ii) using the ReLU for smoothing the objective function yields significant improvement in both ranking quality as well as runtime as compared to using the sigmoid; and (iii) Top-N-Rank.ReLU substantially outperforms the well-performing list-wise ranking methods in terms of ranking quality.
机译:我们提出了Top-N-Rank,这是一种新颖的按列表排列的学习到排名模型,可以可靠地推荐N个排名最高的项目。提出的模型优化了广泛使用的累积折现增益(DCG)目标函数的变体,该变体在两个重要方面与DCG不同:(i)仅将DCG的评估限制在排名列表中的前N个项目上,从而消除了低排名项目对学习排名功能的影响; (ii)合并权重,使模型能够利用具有不同可靠性或可信度的多种类型的隐式反馈。由于生成的目标函数不平滑,因此难以优化,因此,我们考虑使用传统的S型函数和整流线性单元(ReLU)对目标函数进行两个平滑近似。我们提出了一系列学习排名算法(Top-N-Rank),该算法可与任何平滑目标函数一起使用。然后,引入了更有效的变体Top-N-Rank.ReLU,该变体有效利用ReLU函数的属性,以将用户评价的平均项目数中的Top-N-Rank的计算复杂度从二次降低为线性。我们使用两个广泛使用的基准(即MovieLens数据集和Amazon Video Games数据集)进行的实验结果表明:(i)目标函数的“前N位截断”显着提高了前N位的排名质量建议; (ii)与使用S形曲线相比,使用ReLU平滑目标函数可显着提高排名质量和运行时间; (iii)Top-N-Rank.ReLU在排名质量方面明显优于表现良好的逐级排名方法。

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