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SIMNET: Simulation-Based Exercises for Computer Network Curriculum Through Gamification and Augmented Reality

机译:SIMNET:通过游戏化和增强现实实现基于模拟的计算机网络课程练习

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Gamification and Augmented Reality techniques, in recent years, have tackled many subjects and environments. Its implementation can, in particular, strengthen teaching and learning processes in schools and universities. Therefore, new forms of knowledge, based on interactions with objects, contributing game, experimentation and collaborative work. Through the technologies mentioned above, we intend to develop an application that serves as a didactic tool, giving support in the area of Computer Networks. This tool aims to stand out in simulated controlled environments to create computer networks, taking into account the necessary physical devices and the different physical and logical topologies. The main goal is to enrich the students' learning experiences and contribute to teacher-student interaction, through collaborative learning provided by the tool, minimizing the need for expensive equipment in learning environments.
机译:近年来,游戏化和增强现实技术解决了许多主题和环境。它的实施可以特别加强学校和大学的教学过程。因此,基于与对象的交互,贡献游戏,实验和协作工作的新形式的知识。通过上述技术,我们打算开发一个用作教学工具的应用程序,在计算机网络领域提供支持。该工具旨在在模拟受控环境中脱颖而出,以创建计算机网络,同时考虑必要的物理设备以及不同的物理和逻辑拓扑。主要目标是通过该工具提供的协作学习,丰富学生的学习经验并促进师生互动,从而最大程度地减少学习环境中对昂贵设备的需求。

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