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Design and Benchmarking of a Network-In-the-Loop Simulation for Use in a Hardware-In-the-Loop System

机译:用于硬件在环系统的网络在环仿真的设计和基准测试

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Distributed engine control (DEC) systems alter aircraft engine design constraints because of fundamental differences in the input and output communication between DEC and centralized control architectures. The change in the way communication is implemented may create new optimum engine-aircraft configurations. This paper continues the exploration of digital network communication by demonstrating a Network-In-the-Loop simulation at the NASA Glenn Research Center. This simulation incorporates a real-time network protocol, the Engine Area Distributed Interconnect Network Lite (EADIN Lite), with the Commercial Modular Aero-Propulsion System Simulation 40k (C-MAPSS40k) software. The objective of this study is to assess digital control network impact to the control system. Performance is evaluated relative to a truth model for large transient maneuvers and a typical flight profile for commercial aircraft. Results show that a decrease in network bandwidth from 250 Kbps (sampling all sensors every time step) to 40 Kbps, resulted in very small differences in control system performance.
机译:分布式引擎控制(DEC)系统由于DEC和集中控制体系结构之间的输入和输出通信的根本差异而改变了飞机引擎的设计约束。实施通信方式的改变可能会产生新的最佳发动机-飞机配置。本文通过在NASA Glenn研究中心演示网络在环仿真,继续进行数字网络通信的探索。该仿真将实时网络协议,引擎区域分布式互连网络Lite(EADIN Lite)与商用模块化航空推进系统仿真40k(C-MAPSS40k)软件结合在一起。这项研究的目的是评估数字控制网络对控制系统的影响。相对于大型瞬态操纵的真值模型和商用飞机的典型飞行情况,评估了性能。结果表明,网络带宽从250 Kbps(每步采样所有传感器)降低到40 Kbps,导致控制系统性能的差异很小。

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