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Methodology for Improving Usability Model of Multiple Devices

机译:改善多设备可用性模型的方法

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摘要

Recently usage of multiple devices including mobile devices, TVs, OTTs, game consoles, have been extremely increased, allowing multi tasks to users. In addition, the rapid increase of connectivity between the devices has occurred. However, the issues of limited connectivity, battery (power) consumption rates, different remote controls and limited input modalities give rise to uncomfortable experience for users. The more usage of devices increase, the better users require usability. The present study describes which factors and attributes are most relevant to improve usability. We place emphasis on designing methodologies of pilot study to enhance usability thorough data collection and analysis. As a result, we define usability model of multiple devices by those factors and attributes.
机译:最近,极大地增加了对包括移动设备,电视,OTT,游戏机在内的多种设备的使用,从而允许用户执行多个任务。另外,设备之间的连接性已经迅速增加。但是,连接性受限,电池(电源)消耗率,不同的遥控器和受限的输入方式等问题给用户带来了不舒服的体验。设备使用率越高,用户对可用性的要求就越高。本研究描述了哪些因素和属性与提高可用性最相关。我们强调设计试点研究的方法,以通过数据收集和分析来增强可用性。结果,我们通过这些因素和属性定义了多个设备的可用性模型。

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