首页> 外文会议>International Conference on Virtual Rehabilitation >Sport-specific virtual reality to identify profiles of anterior cruciate ligament injury risk during unanticipated cutting
【24h】

Sport-specific virtual reality to identify profiles of anterior cruciate ligament injury risk during unanticipated cutting

机译:特定于运动的虚拟现实可识别意外切割期间前十字韧带损伤风险的特征

获取原文

摘要

Female athletes are at an increased risk of anterior cruciate ligament (ACL) injury in competitive sport during running, jumping and cutting tasks. This risk is due to deficits in posterior chain and hip recruitment associated with aberrant frontal knee loads. The identification of these risk factors has led to targeted neuromuscular training (NMT) interventions to enhance hip neuromuscular control during such tasks. Despite the successful modification of ACL injury risk factors following NMT, the transfer of these corrected movement patterns to the sport-specific contexts has not been directly evaluated. Sport-specific virtual reality (VR) may provide the best method to measure training transfer to realistic sport performance, while still allowing appropriate experimental control and high-fidelity performance measurements. The current study examined the effect of a biofeedback-driven augmented NMT (aNMT) on skill transfer of ACL-injury resistant movement patterns during performance of sport-specific VR scenarios. Five trained athletes participated, and their performance on an unanticipated cutting task was assessed in VR prior to and after six weeks of aNMT. A significant 87% reduction in internal hip rotation was observed on the plant leg during the loading phase of cutting (p = .05), along with an observed 116% reduction during the push-off phase (p = .02), from pre- to post-training. A non-significant trend of a 19% reduction in knee abduction was also observed (p = .15). This study is the first that has utilized free ambulatory wireless VR to assess injury risk in athletes during performance of sport-specific tasks. The reduction in internal hip rotation and knee abduction align with previous findings on laboratory based tests. The current results are the first step in the validation of sport-specific VR as a tool for understanding injury risk during simulation of real-world sport performance.
机译:在田径比赛中,跑步,跳跃和切割时,女运动员前十字韧带(ACL)受伤的风险增加。这种风险是由于后额链不足和髋关节募集不足以及额叶膝关节负荷异常所致。这些风险因素的识别已导致针对性的神经肌肉训练(NMT)干预措施,以增强此类任务期间的髋部神经肌肉控制。尽管NMT后成功修改了ACL损伤危险因素,但尚未直接评估这些校正后的运动方式向特定运动环境的转移。特定于运动的虚拟现实(VR)可以提供最佳的方法来衡量将训练转移到真实的运动表现上,同时仍允许进行适当的实验控制和高保真的表现测量。当前的研究检查了生物反馈驱动的增强NMT(aNMT)对特定运动VR场景执行过程中ACL耐伤害运动模式技能转移的影响。五名训练有素的运动员参加了比赛,在进行aNMT六周之前和之后,他们在VR中评估了他们在意外切割任务上的表现。在切割的加载阶段(p = .05),在植物腿上观察到内部髋关节旋转明显降低了87%(p = .02),而在下推阶段则观察到了116%的内部髋关节旋转(p = .02),从培训前到培训后。还观察到膝外展减少19%的非显着趋势(p = .15)。这项研究是首次利用免费的非卧床无线VR来评估运动员在执行特定运动任务期间的受伤风险。内部髋关节旋转和膝关节外展的减少与先前基于实验室测试的发现相吻合。当前的结果是验证特定于运动的VR的第一步,该VR可作为一种工具,用于在模拟真实世界的运动表现期间了解伤害风险。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号