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A ground truth for motion-based video-object segmentation

机译:基于运动的视频对象分段的基础事实

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This paper describes the design procedure followed to generate a ground truth for the evaluation of motion-based algorithms for video-object segmentation. A thorough review and classification of the critical factors that affect the behavior of segmentation algorithms results in a set of video scripts which have then been filmed. Foreground objects have been recorded in a chroma studio, in order to automatically obtain pixel-level high quality segmentation masks for each generated sequence. The resulting corpus (segmentation ground-.truth plus filmed sequences mounted over different backgrounds) is available for research purposes under a license agreement.
机译:本文介绍了设计过程,然后为视频对象分段生成基于运动的算法来生成基于运动的算法。彻底的审查和分类,影响分割算法的行为的关键因素导致一组已经拍摄的视频脚本。前景对象已被记录在Chroma Studio中,以便为每个生成的序列自动获取像素级高质量分段掩模。由此产生的语料库(在不同背景上安装的分割磨碎-tuth plus拍摄序列)可用于许可协议的研究目的。

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