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Learning by demonstration from multiple agents in humanoid robots

机译:通过演示从类人机器人中的多个代理进行学习

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In this paper we present a novel hand gesture recognition system for adaptive learning of human interactions for intuitive human-robot interactions. The proposed system tracks upper body hand gestures of two interacting human agents simultaneously with the help of a motion tracking camera. High dimensional spatio-temporal gesture data is modelled onto low dimensional latent space by means of principal component analysis (PCA) yet maintaining maximum spatial information. Mapping between these low dimensional motion data is learned by non-linear learning algorithms like Radial Basis Function Neural Network (RBFN) and Long Short Term Memory Neural Network (LSTM). Finally learned interaction models can be used by robot to perform similar interactions with a human partner. In order to evaluate accuracy of gestures performed by the robot, the paper presents novel approach to find optimum number of neurons required in the hidden layer of a three layered artificial neural network to produce the desired gesture. Gestures are performed by both, a simulated virtual robot and a physical humanoid robot platform.
机译:在本文中,我们提出了一种新颖的手势识别系统,用于对人机交互进行自适应学习,以实现直观的人机交互。所提出的系统借助于运动跟踪相机同时跟踪两个相互作用的人类主体的上身手势。通过主成分分析(PCA)将高维的时空手势数据建模到低维的潜在空间上,同时保持最大的空间信息。这些低维运动数据之间的映射是通过诸如径向基函数神经网络(RBFN)和长期短期记忆神经网络(LSTM)之类的非线性学习算法来学习的。最终,机器人可以使用学习到的交互模型与人类伙伴进行类似的交互。为了评估由机器人执行的手势的准确性,本文提出了一种新颖的方法来寻找三层人工神经网络的隐藏层中所需的最佳神经元数量,以产生所需的手势。手势由模拟的虚拟机器人和人形机器人平台共同执行。

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