首页> 外文会议>IEEE Global Engineering Education Conference >An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education
【24h】

An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education

机译:用于软件测试的实验性纸牌游戏:开发,设计和评估物理纸牌游戏,以加深学生在学术软件测试教育中的知识

获取原文

摘要

Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge to the students. Therefore, most lectures still teach in a classic lecture format despite the fact that this way of instruction is in any case the optimal way of instruction for today's requirements anymore. In this paper we present our implementation of an active learning method to deepen the knowledge in academic software test education. We describe a card game for advanced learning that promotes students' collaboration and knowledge exchange in a playful and competitive manner. The design of the game is based on constructive and cooperative theories. A subsequent evaluation shows that the use of this card game for teaching software testing is a suitable method.
机译:教学软件测试是一项艰巨的任务。特别是如果您想向学生传授更深入和实用的知识。因此,尽管事实上这种授课方式已不再是满足当今需求的最佳授课方式,但大多数授课仍以经典授课形式进行。在本文中,我们介绍了一种主动学习方法的实施方式,以加深学术软件测试教育中的知识。我们描述了一种用于进阶学习的纸牌游戏,该游戏以嬉戏和竞争的方式促进学生的协作和知识交流。游戏的设计基于建设性和合作性理论。随后的评估表明,将此纸牌游戏用于教学软件测试是一种合适的方法。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号