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Effect of HMD latency on human stability during quiescent standing on one foot

机译:HMD潜伏期对一只脚静止站立期间人的稳定性的影响

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Latency, measured from the user's motion to the display output, causes virtual reality cybersickness and decreases task performance. However, the effect of small delay has not been investigated sufficiently. Therefore the purpose of this study was to reveal the effect of a small latency on the subjects. The subjects were asked to stand on the force plate with one foot so that the length of body sway can be measured with several lags ranging from 1 ms to 66 ms. The experiments showed that 1) the sway increased linearly as the latency got longer 2) the HMD with latency of 1 ms also degraded the sense of balance compared to the naked eye with the same limited field of view (FOV) as in HMD, and 3) the difference between the virtual and real worlds' content had an effect on the result of the experiment. From these results, user's stability can be regarded as the direct index of the quality of VR system for the user.
机译:从用户的动作到显示输出的延迟,会导致虚拟现实晕车,并降低任务性能。但是,尚未充分研究小延迟的影响。因此,本研究的目的是揭示小潜伏期对受试者的影响。要求受试者用一只脚站立在测力板上,以便可以测量从1毫秒到66毫秒的几次滞后的身体摇摆的长度。实验表明,1)随着潜伏期的延长,摆幅呈线性增加; 2)与具有与HMD相同的有限视野(FOV)的裸眼相比,潜伏期为1 ms的HMD也会降低平衡感。 3)虚拟世界和现实世界内容之间的差异会影响实验结果。从这些结果来看,用户的稳定性可以看作是用户VR系统质量的直接指标。

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