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Object reconstruction from thermal and shot noises corrupted block-based compressive ultra-low-light-level imaging measurements

机译:基于热噪声和散粒噪声的对象重建破坏了基于块的压缩超低光水平成像测量

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In this paper, block-based compressive ultra low-light-level imaging (BCU-imaging) is studied. Objects are divided into blocks. Features, or linear combinations of block pixels, instead of pixels, are measured for each block to improve system measurement SNR and thus object reconstructions. Thermal noise and shot noise are discussed for object reconstruction. The former is modeled as Gaussian noise. The latter is modeled as Poisson noise. Linear Wiener operator and linearized iterative Bregman algorithm are used to reconstruct objects from measurements corrupted by thermal noise. SPIRAL algorithm is used to reconstruct object from measurements with shot noise. Linear Wiener operator is also studied for measurements with shot noise, because Poisson noise is similar to Gaussian noise at large signal level and feature values are large enough to make this assumption feasible. Root mean square error (RMSE) is used to quantify system reconstruction quality.
机译:在本文中,研究了基于块的压缩超微光级成像(BCU-imaging)。对象分为多个块。为每个块测量块像素的特征或线性组合,而不是像素的线性组合,以改善系统测量SNR,从而改善对象重建。讨论了用于物体重建的热噪声和散粒噪声。前者被建模为高斯噪声。后者被建模为泊松噪声。线性维纳算子和线性迭代Bregman算法用于根据受热噪声破坏的测量结果重建对象。 SPIRAL算法用于根据散粒噪声的测量结果重建对象。还研究了线性维纳算子用于散粒噪声的测量,这是因为在较大信号电平下,泊松噪声类似于高斯噪声,并且特征值足够大,使得此假设可行。均方根误差(RMSE)用于量化系统重建质量。

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