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Fool Me Twice: Entailment from Wikipedia Gamification

机译:欺骗我两次:维基百科赌博的素食

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摘要

We release FOOLMETWICE (FM2 for short), a large dataset of challenging entailment pairs collected through a fun multi-player game. Gamification encourages adversarial examples, drastically lowering the number of examples that can be solved using "shortcuts" compared to other entailment datasets. Players are presented with two tasks. The first task asks the player to write a plausible claim based on the evidence from a Wikipedia page. The second one shows two plausible claims written by other players, one of which is false, and the goal is to identify it before the time runs out. Players "pay" to see clues retrieved from the evidence pool: the more evidence the player needs, the harder the claim. Game-play between motivated players leads to diverse strategies for crafting claims, such as temporal inference and diverting to unrelated evidence, and results in higher quality data for the entailment and evidence retrieval tasks. We open source the dataset and game code.
机译:我们通过有趣的多人游戏收集了一个充满挑战的征集成对的大型数据集。 游戏促进对抗性示例,大大降低了与其他有关数据集相比可以使用“快捷方式”解决的示例的数量。 玩家有两个任务。 第一批任务要求玩家根据维基百科页面的证据来编写合理的索赔。 第二个索引由其他玩家写的两个合理的权利要求,其中一个是假的,目标是在耗尽之前识别它。 球员“支付”看看从证据池中检索的线索:索赔越多的证据。 动机玩家之间的游戏效果导致制备索赔的各种策略,例如时间推断和转移到不相关的证据,并导致更高的征求资质和证据检索任务。 我们开源进行数据集和游戏代码。

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