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Real-Time Tracking Based on Rotation-Invariant Descriptors

机译:基于旋转不变描述符的实时跟踪

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摘要

Common tracking algorithms based on descriptors usually use a bounding box containing a target for extracting of its features. Disjoint background noise inside of the box strongly affects target descriptors. We propose to compute the histograms of oriented gradients in several circular windows within the actual region of support of a target. Such descriptors are background noise-free and rotation-invariant. The suggested tracking algorithm additionally utilizes depth information from a Kinect camera for better tracking when partial occlusions of the target are faced. The performance of the proposed algorithm is tested in terms of recognition rate using the Princeton Tracking Benchmark scenarios and compared with that of the state-of-the-art tracking algorithms. Finally, in order to achieve high rate of processing, the algorithm was implemented with GPU parallel processing technologies.
机译:基于描述符的常见跟踪算法通常使用包含目标的边界框来提取其特征。盒子内不相交的背景噪声会严重影响目标描述符。我们建议在目标支持的实际区域内的几个圆形窗口中计算定向梯度的直方图。这样的描述符是无背景噪声和旋转不变的。建议的跟踪算法还利用来自Kinect相机的深度信息,以便在面对目标的部分遮挡时更好地进行跟踪。使用Princeton Tracking Benchmark场景根据识别率测试了所提出算法的性能,并将其与最新的跟踪算法进行了比较。最后,为了达到较高的处理速度,该算法采用GPU并行处理技术来实现。

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