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Recursive Fr??chet Mean Computation on the Grassmannian and Its Applications to Computer Vision

机译:格拉斯曼递推弗雷歇平均算术及其在计算机视觉中的应用

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In the past decade, Grassmann manifolds (Grassmannian) have been commonly used in mathematical formulations of many Computer Vision tasks. Averaging points on a Grassmann manifold is a very common operation in many applications including but not limited to, tracking, action recognition, video-face recognition, face recognition, etc. Computing the intrinsic/Fr??chet mean (FM) of a set of points on the Grassmann can be cast as finding the global optimum (if it exists) of the sum of squared geodesic distances cost function. A common approach to solve this problem involves the use of the gradient descent method. An alternative way to compute the FM is to develop a recursive/inductive definition that does not involve optimizing the aforementioned cost function. In this paper, we propose one such computationally efficient algorithm called the Grassmann inductive Fr??chet mean estimator (GiFME). In developing the recursive solution to find the FM of the given set of points, GiFME exploits the fact that there is a closed form solution to find the FM of two points on the Grassmann. In the limit as the number of samples tends to infinity, we prove that GiFME converges to the FM (this is called the weak consistency result on the Grassmann manifold). Further, for the finite sample case, in the limit as the number of sample paths (trials) goes to infinity, we show that GiFME converges to the finite sample FM. Moreover, we present a bound on the geodesic distance between the estimate from GiFME and the true FM. We present several experiments on synthetic and real data sets to demonstrate the performance of GiFME in comparison to the gradient descent based (batch mode) technique. Our goal in these applications is to demonstrate the computational advantage and achieve comparable accuracy to the state-of-the-art.
机译:在过去的十年中,Grassmann流形(Grassmannian)已被广泛用于许多计算机视觉任务的数学表述中。在许多应用中,Grassmann流形上的平均点是非常常见的操作,包括但不限于跟踪,动作识别,视频人脸识别,人脸识别等。计算集合的固有/弗雷歇平均(FM)可以将格拉斯曼点上的点转换为找到测地线距离成本函数平方和的全局最优值(如果存在)。解决此问题的常用方法涉及使用梯度下降法。计算FM的另一种方法是开发不涉及优化上述成本函数的递归/归纳定义。在本文中,我们提出了一种这样的计算有效算法,称为Grassmann归纳Fr ?? chet平均估计器(GiFME)。在开发递归解以找到给定点集的FM时,GiFME充分利用了存在一个封闭形式的解决方案来在Grassmann上找到两个点的FM的事实。在有限的样本数趋于无穷大的情况下,我们证明了GiFME收敛于FM(这被称为Grassmann流形上的弱一致性结果)。此外,对于有限样本情况,当样本路径(试验)的数量达到无穷大时,我们证明GiFME收敛到有限样本FM。此外,我们给出了GiFME估计值与真实FM之间测地距离的界限。我们目前在合成和真实数据集上进行了一些实验,以证明与基于梯度下降的(批处理模式)技术相比,GiFME的性能。我们在这些应用中的目标是证明计算优势,并获得与最新技术相当的准确性。

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