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Alarm thresholds of threaten regions based on triangle mesh voxelization

机译:基于三角网格体素化的威胁区域警报阈值

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摘要

This paper designs a visual scene navigation and alarm system of the aircraft that aims at improving the ability of executing tasks in low visibility and complex environment. Firstly, a bounding box was created for three dimensional threaten regions, and the surface voxelization is realized by the point voxelization. The solid voxelization is realized by using flooding operation. A large number of intersected detection can be avoided in this algorithm by using the space positioning function of the voxelization. Secondly, with the System Operating Characteristic (SOC) method and Monte Carlo simulation, different alarm thresholds in different vertical descent speeds and different foresight distances are obtained. Finally, the visual scene navigation and alarm system is designed and implemented on the basis of the voxelization and the alarm threshold. The system can provide different angles of environment view for pilots in low visibility and complex environment. The system can also provide credible alarm according to the parameters of the aircraft compared with the alarm threshold. The results show that the system is of great practical value.
机译:本文设计了飞机的视觉场景导航和警报系统,旨在提高执行低可见性和复杂环境中的任务的能力。首先,为三维威胁区域创建边界框,并且通过点体轴实现表面体素化。通过使用洪水操作来实现固体体曲。通过使用体素的空间定位功能,可以在该算法中避免大量的相交检测。其次,利用系统操作特性(SOC)方法和蒙特卡罗模拟,获得了不同垂直下降速度和不同的远程距离的不同警报阈值。最后,基于体轴和警报阈值设计和实现了视觉场景导航和报警系统。该系统可以为低可视性和复杂环境中的导频提供不同的环境视图角度。与警报阈值相比,该系统还可以根据飞机参数提供可靠的警报。结果表明,该系统具有很大的实用价值。

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