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Air Defence Command and Control System Modelling and Simulation for War-gaming

机译:防空指挥和控制系统建模与战争游戏模拟

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Command and Control (C2) is a crucial part of any military system. The article deals with modelling and simulation (M&S) of the C2 system in context with Surface Based Air Defence (SBAD) and fire control and target distribution. The main task was to design and simulate procedures of C2 systems which correspond with real C2 structures including target detection, identification and assignment to unallocated fire unit (FU). The model was designed as a generic C2 model, with variable time constant using uniform probability distribution. The queueing theory was also applied for a higher number of FUs and targets.
机译:命令和控制(C2)是任何军事系统的关键部分。 本文涉及C2系统的建模和仿真(M&S)与基于表面的防空(SBAD)和防火控制和目标分布。 主要任务是设计和模拟C2系统的过程,该系统与真实的C2结构相对应,包括目标检测,识别和分配到未分配的火灾单元(FU)。 该模型被设计为通用C2型号,使用均匀概率分布具有可变时间常数。 排队理论也适用于更高数量的Fus和目标。

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