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Incomplete Information Pursuit-Evasion Games with Uncertain Relative Dynamics

机译:相对动力学不确定的不完全信息追逃游戏

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Pursuit-evasion games are multiple player differential games that are commonly posed as optimal control problems. In a complete information game, each player has access to the true gains and control input associated with the other players. A more realistic scenario involves an incomplete information game where players have no knowledge of their opponent strategies. Behavior learning methods can be used to combat incomplete information games and allow a player to gain a tactical advantage. The addition of uncertain relative dynamics further complicates these pursuit-evasion scenarios because the true dynamic model is used in the optimal control solution and to estimate opponent behavior. A technique for incomplete information games with uncertain relative dynamics is presented. This method is applied to a numerical example and the results are compared to a game with certain relative dynamics.
机译:追逃游戏是通常被视为最优控制问题的多玩家差分游戏。在完整的信息游戏中,每个玩家都可以访问真实的收益并控制与其他玩家相关的输入。一个更现实的情况涉及一个不完整的信息游戏,其中玩家不了解其对手的策略。行为学习方法可以用来对抗不完整的信息游戏,并允许玩家获得战术上的优势。不确定的相对动力学的添加使这些追击逃避的情况更加复杂,因为在最佳控制解决方案中使用了真实的动力学模型并估计了对手的行为。提出了一种具有相对动态不确定性的不完全信息博弈技术。将该方法应用于数值示例,并将结果与​​具有某些相对动力学的游戏进行比较。

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