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Combining Finite State Machine and Decision-Making Tools for Adaptable Robot Behavior

机译:结合有限状态机和决策工具以适应机器人行为

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摘要

Modeling robot behavior is a common task in robot software development. However, its difficulty grows exponentially along with system complexity. To facilitate the development of a modular, rather than monolithic, behavior system, proper software tools need to be introduced. This paper proposes combination of a well-known finite state machine and a custom decision-making tool for implementing adaptive robot behaviors. The notion of automatic behavior adaptation reflects the capability of the robot to adapt during runtime based on the individual end-user, as well as the particular context of use, therefore delivering the most appropriate interaction experience. While each tool on its own can be used towards that aim, a unified approach that combines them simplifies the task at hand and distinguishes the roles of designers and programmers. To demonstrate the methods' applicability, a concrete example of their combined use is presented.
机译:建模机器人行为是机器人软件开发中的常见任务。但是,其难度随着系统的复杂性成倍增长。为了促进模块化而不是整体的行为系统的开发,需要引入适当的软件工具。本文提出了一种著名的有限状态机和一个定制的决策工具的组合,以实现自适应机器人的行为。自动行为适应的概念反映了机器人在运行时根据单个最终用户以及特定使用环境进行适应的能力,因此可提供最合适的交互体验。尽管可以单独使用每个工具来实现该目标,但是将它们组合在一起的统一方法可以简化手头的任务,并区分设计人员和程序员的角色。为了证明该方法的适用性,给出了其组合使用的具体示例。

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