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From simulation to testbed: An indoor MANET performance analysis study

机译:从模拟到测试平台:室内行李绩效分析研究

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This study compares the performance of Adhoc On-demand Distance Vector (AODV) routing protocol in Mobile Adhoc Network (MANET) environment obtained by simulation with that from a testbed of three nodes on the basis of Packet Delivery Ratio (PDR), No. of Routing Packets (Routing Load) and Round Trip Time (RTT). The simulation is run using ns-2.34 simulator with changing physical layer environment for Lognormal Shadowing and ITU-indoor Channel conditions (newly added in simulation environment) for Line of Sight (LoS) and Non Line of Sight (NLOS) scenarios. Three topology conditions (i.e. a- static b- Tx-moving and c- Tx and Rx moving) were tested during testbed and simulation runs. Results indicate that PDR with simulation results remains unchanged for three scenarios in LoS situation however there is degradation in PDR as mobility is involved in scenarios. Network suffers with much higher delay (i.e. RTT) in reality than in simulation. However routing load is much higher with simulation than with testbed measurements in NLoS scenario.
机译:该研究比较了通过在分组传递比率(PDR)的基础上,通过模拟通过模拟通过三个节点的模拟获得的移动adhoc网络(MANET)环境中的ADHOC按需距离矢量(AODV)路由协议的性能。路由数据包(路由负载)和往返时间(RTT)。使用NS-2.34模拟器使用NS-2.34模拟器运行模拟。用于逻辑正规阴影和ITU-室内通道条件的物理层环境(在仿真环境中新添加),用于视线(LOS)和非视线(NLOS)场景。在测试平台和仿真运行期间测试了三个拓扑条件(即A-静态B-TX-移动和C-TX和RX移动)。结果表明,对于仿真结果的PDR在LOS情况下的三种情景保持不变,但是,PDR中有降级,因为移动性参与了场景。在现实中,网络遭受了更高的延迟(即RTT)而不是模拟。然而,使用NLOS场景中的测试平衡测量,路由负载远高得多。

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