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Revisiting Graspable User Interfaces A Design Process for Developing User Interface Metaphors

机译:重访可掌握的用户界面开发用户界面隐喻的设计过程

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The use of metaphors can support the understanding of novel interfaces approaches and increase the ease of use. But the design of novel holistic and adaptable metaphors is still challenging for interface designers. While most literature provides no systematic instruction for metaphor design or recommend to use a repertoire of known metaphors, we present a method that focuses on the generation of new metaphors based on the analysis and abstraction of everyday objects and the separate analysis of the given problem domain. Several methods of the field of human-computer interaction and traditional design support these analyzes. The methods presented in this paper are suitable especially for graspable user interfaces and illustrated by examples from several workshops.
机译:隐喻的使用可以支持对新颖接口方法的理解,并增加易用性。但是,对于界面设计师而言,新颖的整体和适应性隐喻的设计仍然具有挑战性。虽然大多数文献都没有提供系统的隐喻设计指导或建议使用已知隐喻库,但我们提出了一种方法,该方法着重于基于日常对象的分析和抽象以及对给定问题域的单独分析来生成新隐喻。 。人机交互和传统设计领域的几种方法都支持这些分析。本文介绍的方法特别适合于可抓握的用户界面,并通过数个研讨会的示例进行了说明。

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