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Detection of Content Adaptive LSB Matching (a Game Theory Approach)

机译:内容自适应LSB匹配的检测(一种博弈论方法)

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This paper is an attempt to analyze the interaction between Alice and Warden in Steganography using the Game Theory. We focus on the modern steganographic embedding paradigm based on minimizing an additive distortion function. The strategies of both players comprise of the probabilistic selection channel. The Warden is granted the knowledge of the payload and the embedding costs, and detects embedding using the likelihood ratio. In particular, the Warden is ignorant about the embedding probabilities chosen by Alice. When adopting a simple multivariate Gaussian model for the cover, the payoff function in the form of the Warden's detection error can be numerically evaluated for a mutually independent embedding operation. We demonstrate on the example of a two-pixel cover that the Nash equilibrium is different from the traditional Alice's strategy that minimizes the KL divergence between cover and stego objects under an omnipotent Warden. Practical implications of this case study include computing the loss per pixel of Warden's ability to detect embedding due to her ignorance about the selection channel.
机译:本文尝试使用博弈论分析隐写术中爱丽丝与沃登之间的相互作用。我们专注于基于最小化加性失真函数的现代隐写嵌入范例。两个参与者的策略都包含概率选择通道。监狱长被授予有效载荷和嵌入成本的知识,并使用似然比检测嵌入。特别是,监狱长对爱丽丝选择的嵌入概率一无所知。当采用简单的多元高斯模型作为封面时,对于相互独立的嵌入操作,可以对Warden的检测误差形式的收益函数进行数值评估。我们以两个像素的封面为例,证明纳什均衡不同于传统的爱丽丝策略,该策略在全能的Warden下最小化了封面和隐身对象之间的KL散度。该案例研究的实际含义包括计算由于对选择通道的无知而导致的Warden检测嵌入的每像素损失。

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