quality of experience; stereo image processing; three-dimensional television; visual perception; 3D video content technology; ISO 9241-9 standard; hand gesture modality; high-definition video content; interaction experience quality; mouse-based interaction; multidirectional tapping task; multimedia system; pointing modality; quality of experience; stereoscopic 3D TV; virtual laser pointer; Fatigue; Mice; Quality of service; Standards; Stereo image processing; TV; Three-dimensional displays; Fitt's Law; Human Computer Interaction; ISO 9241-9; Quality of Experience; Stereoscopic 3D video;
机译:使用密集视差图提高在大电视屏幕上在家观看立体3D内容的体验质量
机译:使用密集视差图提高在大电视屏幕上在家观看立体3D内容的体验质量
机译:S3D显示技术在图像质量和观看体验方面的比较:主动快门式3D电视与被动偏振式3D电视
机译:立体3D电视中的交互经验的质量
机译:立体深度轴交互:立体3D游戏的性能和参与度研究。
机译:观看立体3D电视时的用户体验
机译:在家中观看3D立体电视的观众体验