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Comparison of S3D Display Technology on Image Quality and Viewing Experiences: Active-Shutter 3D TV vs. Passive-Polarized 3D TV

机译:S3D显示技术在图像质量和观看体验方面的比较:主动快门式3D电视与被动偏振式3D电视

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Background: Stereoscopic 3D TV systems convey depth perception to the viewer by delivering to each eye separately filtered images that represent two slightly different perspectives. Currently two primary technologies are used in S3D televisions: Active shutter systems, which use alternate frame sequencing to deliver a full-frame image to one eye at a time at a fast refresh rate, and Passive polarized systems, which superimpose the two half-frame left-eye and right-eye images at the same time through different polarizing filters. Methods: We compare visual performance in discerning details and perceiving depth, as well as the comfort and perceived display quality in viewing an S3D movie. Results: Our results show that, in presenting details of small targets and in showing low-contrast stimuli, the Active system was significantly better than the Passive in 2D mode, but there was no significant difference between them in 3D mode. Subjects performed better on Passive than Active in 3D mode on a task requiring small vergence changes and quick re-acquisition of stereopsis – a skill related to vergence efficiency while viewing S3D displays. When viewing movies in 3D mode, there was no difference in symptoms of discomfort between Active and Passive systems. When the two systems were put side by side with selected 3D-movie scenes, all of the subjective measures of perceived display quality in 3D mode favored the Passive system, and 10 of 14 comparisons were statistically significant. The Passive system was rated significantly better for sense of immersion, motion smoothness, clarity, color, and 5 categories related to the glasses. Conclusion: Overall, participants felt that it was easier to look at the Passive system for a longer period than the Active system, and the Passive display was selected as the preferred display by 75% (p = 0.0000211) of the subjects.
机译:背景技术:立体3D电视系统通过向每只眼睛传递代表两个略有不同的透视图的单独过滤图像,向观看者传达深度感知。当前,S3D电视使用了两种主要技术:主动快门系统(使用交替帧排序以一次快速刷新的速度一次向一只眼睛提供全帧图像)和无源偏振系统(将两个半帧叠加在一起)左眼和右眼图像通过不同的偏振滤镜同时显示。方法:我们比较了视觉性能在识别细节和感知深度方面的优势,以及在观看S3D电影时的舒适度和感知显示质量。结果:我们的结果表明,在呈现小目标的细节和显示低对比度刺激时,主动系统在2D模式下明显优于被动系统,但在3D模式下它们之间没有显着差异。在需要较小的视差变化和快速重新获取立体视的任务上,对象在3D模式下的被动表现比主动表现要好-这是与查看S3D显示器时的视差效率相关的技能。在3D模式下观看电影时,主动和被动系统之间的不适症状没有差异。当将两个系统与选定的3D电影场景并排放置时,在3D模式下感知显示质量的所有主观指标都偏爱被动系统,并且14个比较中的10个在统计上是有意义的。被动系统的沉浸感,运动流畅性,清晰度,颜色以及与眼镜相关的5类的评分明显更高。结论:总体而言,与会人员认为与被动系统相比,对被动系统的观察时间更长,并且被动式显示器被75%(p = 0.0000211)的受试者选为首选显示器。

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