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Adaptive stereo matching via loop-erased random walk

机译:通过循环擦除的随机游走进行自适应立体声匹配

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This paper proposes an adaptive tree-based cost aggregation strategy for stereo matching. The previous tree-based algorithms, hindered by the greediness of minimum spanning tree (MST), provide poorly adaptive support windows and have bad performance on curved and slanted surfaces. The proposed method incorporates randomness and overcomes these drawbacks by introducing loop-erased random walk (LERW) into tree construction. Experimental results over Middlebury dataset demonstrate that our LERW-based strategy outperforms other tree-based state-of-the-art strategies in most of the high resolution test cases. Our contributions include: 1) an LERW-based cost aggregation strategy; 2) an LERW-based refinement method; 3) mathematical analysis of the adaptability of our support windows.
机译:本文提出了一种基于树的自适应成本聚合策略,用于立体匹配。先前的基于树的算法受最小生成树(MST)的贪婪性的阻碍,提供的自适应窗口不佳,并且在弯曲和倾斜的表面上均具有较差的性能。所提出的方法结合了随机性,并且通过将循环擦除的随机游走(LERW)引入到树结构中来克服了这些缺点。在Middlebury数据集上的实验结果表明,在大多数高分辨率测试用例中,基于LERW的策略优于其他基于树的最新策略。我们的贡献包括:1)基于LERW的成本汇总策略; 2)基于LERW的细化方法; 3)对我们支持窗口的适应性进行数学分析。

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