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Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality

机译:Grasp-Shell与手势语音:增强现实中直接和间接自然交互技术的比较

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In order for natural interaction in Augmented Reality (AR) to become widely adopted, the techniques used need to be shown to support precise interaction, and the gestures used proven to be easy to understand and perform. Recent research has explored free-hand gesture interaction with AR interfaces, but there have been few formal evaluations conducted with such systems. In this paper we introduce and evaluate two natural interaction techniques: the free-hand gesture based Grasp-Shell, which provides direct physical manipulation of virtual content; and the multi-modal Gesture-Speech, which combines speech and gesture for indirect natural interaction. These techniques support object selection, 6 degree of freedom movement, uniform scaling, as well as physics-based interaction such as pushing and flinging. We conducted a study evaluating and comparing Grasp-Shell and Gesture-Speech for fundamental manipulation tasks. The results show that Grasp-Shell outperforms Gesture-Speech in both efficiency and user preference for translation and rotation tasks, while Gesture-Speech is better for uniform scaling. They could be good complementary interaction methods in a physics-enabled AR environment, as this combination potentially provides both control and interactivity in one interface. We conclude by discussing implications and future directions of this research.
机译:为了使增强现实(AR)中的自然交互被广泛采用,需要显示所使用的技术以支持精确的交互,并且所使用的手势被证明易于理解和执行。最近的研究已经探索了与AR界面的自由手势交互,但是几乎没有使用这种系统进行正式评估。在本文中,我们介绍并评估了两种自然的交互技术:基于自由手势的Grasp-Shell,它提供对虚拟内容的直接物理操作;以及将语音和手势结合起来以进行间接自然交互的多模式手势-语音。这些技术支持对象选择,6自由度运动,均匀缩放以及基于物理的交互(例如推和甩)。我们进行了一项研究,对基本操作任务的Grasp-Shell和Gesture-Speech进行了评估和比较。结果表明,对于平移和旋转任务,Grasp-Shell在效率和用户偏好方面均优于Gesture-Speech,而Gesture-Speech在统一缩放方面更好。在启用物理学的AR环境中,它们可能是很好的互补交互方法,因为这种组合可能在一个界面中同时提供控制和交互性。最后,我们讨论了本研究的意义和未来方向。

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