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Design of Humanity by the Concept of Artificial Personalities

机译:人工人物概念的人性设计

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Since the 2000s, the third artificial intelligence boom has occurred. Research on machine learning and deep learning is progressing, but challenges remain regarding realizing so-called ‘human-like’ general-purpose AI (Artificial Intelligence). In recent years, artificial intelligence research has been linked to cognitive science, and the question of what ‘humanity’ is and how to design ‘humanity’ has been raised as issues. The more robots resemble humans, the more the ‘uncanny valley phenomenon’ increases and the more people feel uncomfortable. Even though technology has advanced and realistic textures can be expressed, robots seem to be just ‘artifacts.’ The point of this study is to determine at what point humans feel ‘human-like’ and how to reproduce ‘human-like’ using a computer. In this study, in order to express human personality and characteristic gestures, we generate an ‘artificial personality’ (AP), and let people find the human touch that a real person possesses through that AP. For example, artificial reproduction of the intelligence of a deceased person is difficult with today's technology. However, AP enables to extract the characteristics of a person's gestures, routines, habits, and facial expressions in his or her lifetime, and to digitally recreate the person's personality based on the accumulation of ‘flesh and blood’ data. This study discusses the two elements and basic mechanisms that are necessary for AP research.
机译:自2000年代以来,发生了第三人工智能繁荣。机器学习和深度学习的研究进展,但仍然存在挑战,了解所谓的“人类”通用AI(人工智能)。近年来,人工智能研究与认知科学有关,以及“人类”是什么以及如何设计“人类”的问题被提出为问题。机器人越多,人类而言,“不可思议的谷现象”的增加越多,人们就越越来越不舒服。尽管技术具有先进和逼真的纹理,但机器人似乎只是“文物。”这项研究的重点是确定人类感受到“人类”的哪一点,以及如何使用a重现“人类”计算机。在这项研究中,为了表达人性化和特征手势,我们产生了一个“人工个性”(AP),让人们发现一个真实的人通过该AP所拥有的人类触摸。例如,今天的技术难以对死者的智慧的人工复制。然而,AP能够在他或她的一生中提取人的手势,例行,习惯和面部表情的特征,并根据“血肉和血液”数据的累积来数字地重新创建人的个性。本研究讨论了AP研究所需的两个要素和基本机制。

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